The world premier of The ATLAS of the Senseable City, an exhibition of the Senseable Cities Lab’s collected works over the past decade.
Always dreamt of doing graffiti but never quite fancied destroying your city’s facades? Well, here’s your chance! Oh, and you can use your fingers and palms too.
Meet, sit on and listen to the Story Bench at the biennale exhibition. It tells stories from the past… through bones in your skull.
Say hello to the gerbils and help prototype evolutionary planning strategies for humans on, yes, gerbils.
This installation uses LED diodes to create an interactive experience in the city, and it mimics the natural reflexions of light.
While you’re reading the book, the book is reading you. Handle with care, and don’t be seduced its wealth of information.
It’s not a cake. It’s a platform for low-cost, long-range wireless DIY electronics projects, and you can trigger it real-time across large distances without internet infrastructure.
Feeling blue? Express your opinions and feelings in the built environment.
A public communication sculpture, functioning as an acoustic portal between two remote locations. Passers-by are drawn into a mesmerizing tunnel structure, in which an interactive play of step sounds awaits.
The installation has a CO2-sensor measuring the surroundings, and depending on the concentration the tree will either wither or grow – the leafs will change shape and colour.
‘here’ is an experiment exploring the relationships between physical spaces, social interactions, and technologies – and as a MAB14 participant, you’re a part of it.
Transform the signs in your city to your own Urban Alphabet via a smartphone application. And then write (us) a postcard – please!
Invisible Islands looks at how citizens can use inexpensive hardware and networks to create information islands allowing them to share information while preserving privacy.
A performative, spatial environment integrating audio-visual composition that react to the participants’ movements.
Tired of all those calls? At MAB14 you cann also Kill your phone, by making your own signal blocking phone pouch.
An almost forgotten rhythm machine designed to accompany an organist. And then some cross-wiring and waveform visualization. Let the party begin.
Using the disco ball to its full potential: Remapped projections are scattered on the walls by a large disco ball, and the ambience is enhanced by a 3D soundscape.
Machine knitted media architecture. You’re welcome.
An interactive installation that connects the participant inside the gallery to the world outside.
Using the sound engine Sound-o-Matic and a 3D soundscape, this installation is currently being mounted at the restrooms of Radar…
How can the regulation of light mimic weather? Or fog? How can it create a landscape type experience? This project attempts to augment the natural world.
Smashy Face consists of a wall installation containing 256 incandescent light bulbs, and it doesn’t need external power to smile…
A way to involve citizens in the urban environment. Made as part of the elite course ‘Urban Computing.’
20 groups from all over the World participated in the 24 hours student design competition MAB24H. BloodBeat is the winning project.